unfortunately as cool/awesome as this is it wouldn't count as it wasn't created for the contest, but the music video. but i love the music video and the art so much. Were you the one who did all of the 16 bit artwork in the music video? because it's absolutely amazing <3
It says "You may use existing characters, stories, games, etc you have created prior to the contest but MUST create a new art piece for this contest and follow the other rules." I believe it applies! These are the super clear mockups using the assets, not the filtered versions in the video... and also, both the video and collage were done AFTER Feb. 14! Y___________Y
Haha can't argue T___T BUT... if I submit the music video as art, then you wouldn't say the music video was created for the music video, just like the other contest art pieces were created for art's sake rather than for the contest!
JK xD but I understand. Still hope you can reconsider
I liked the pacing, some BG work, and a few of the effects were really good (especially the often re-used black smoke). The timing with the music was pretty good too.
The weaker part of the video would be the character animation itself. Since the style is essentially an emulation of Paul Robertson, the fact that the timing and posing was pretty average at best in comparison made it stand out as a sore thumb. Mostly, the characters' spines were too stiff and not enough follow-through or secondary movements. Had it been a more unique style it would have passed or been forgiven easier... and fit the backgrounds better (the styles between the backdrops and the characters were way too different).
Still, it's very solid work, only marred by the pretty mishandled emulation.
Thanks for the critique! It's essentially my first time putting something like this together -- while the character style / deformation is very Paul Robertson, I didn't reference his animations -- in comparison, Paul's work is MUCH more fluid, dynamic, and over-the-top. Animation-wise, I actually referenced a lot of fighting games, particularly KOF and Garou (still overall pretty weak I agree). I'm not a character animator, it's something I really need to improve on. Up to now, most sprite animation I've done has only been walking, and some wave-like animations (clothing/hair). I'll definitely work on improving!